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by Arch3D
Thu 5 Dec 2019 17:13
Forum: Artlantis General
Topic: How to use of Portal Shader and Portal Object in ATL 2020 ?
Replies: 2
Views: 2994

How to use of Portal Shader and Portal Object in ATL 2020 ?

Is there any help/instructions coming from Abvent how to use the new Portal-shader and Portal-object? That would be very helpful. And why are the Light Plane and Glass Lightplane shaders missing in 2020? These where very useful for me to control lighting of a indoor-scene. Power of Light cannot be s...
by Arch3D
Fri 14 Dec 2018 16:46
Forum: Artlantis General
Topic: Noise problem - URGENT
Replies: 9
Views: 4035

Antialiasing and grain with enhanced sky on

First i have to say that i am impressed with the new 2019 Version. Some good improvements since V6.5, a lot of better new materials with normalmaps, some bugs fixed, more stable etc. the new lightsettig up to 6 removes grain a lot better for final renders. I did some testing and found that the new &...
by Arch3D
Mon 10 Dec 2018 15:52
Forum: Artlantis General
Topic: Noise problem - URGENT
Replies: 9
Views: 4035

Re: Noise problem - URGENT

This is a very good and important guide to understand all the rendersettings and their influence on renderingtime: https://artlantis.com/en/2017/10/30/speed-renderings-artlantis-6-5/ Important tip for example: " Tip: Sampling lights at 5 is mandatory if you use the “enhanced background,” otherw...
by Arch3D
Mon 10 Dec 2018 14:58
Forum: Artlantis General
Topic: Noise problem - URGENT
Replies: 9
Views: 4035

Re: Noise problem - URGENT

With "enhanced background" on , it is important to set shadowquality (lights) to maximum and render a higher resolution image, (Michael Lenny already said) 3500 to 4500 should be ok,. The other settings dont have to be set to maximum. Try these settings and it should be a lot better: Bilds...
by Arch3D
Thu 26 Apr 2018 12:14
Forum: Artlantis General
Topic: Artlantis 7 has been announced
Replies: 6
Views: 4311

Re: Artlantis 7 has been announced

In a first quick test i noticed that if antialiasing is set to 4x rendering time is faster, but i think with a little less quality. Also the borders of the shadows look grainy in V7 compared to V6.5 with same settings. Look at the examples (image detail zoomed to 300% to see the difference). If anti...
by Arch3D
Tue 26 Sep 2017 10:24
Forum: Artlantis General
Topic: Atl6.5: No smoothing for specular highlights from Sun and Lights.
Replies: 8
Views: 3621

Re: Atl6.5: No smoothing for specular highlights from Sun and Lights.

The lower the glossyness of the material, the better the effect is visible.
Another example with glossiness set to minimum:
ACCamera_edges soft2.jpg
ACCamera_edges soft2.jpg (35.65 KiB) Viewed 3532 times
by Arch3D
Tue 26 Sep 2017 10:15
Forum: Artlantis General
Topic: Atl6.5: No smoothing for specular highlights from Sun and Lights.
Replies: 8
Views: 3621

Re: Atl6.5: No smoothing for specular highlights from Sun and Lights.

Hello Camille Here is a very simple Testfile with a sphere and a torus. Sunlight and one red Light. The highlights are not smoothed correctly, if the surfaces are smoothed. The atla (6.5/ 6.5.2.12) file is attached. Thank you for testing and hopefully resolving this problem. Test Atl65.atl.zip ACCam...
by Arch3D
Tue 12 Sep 2017 15:55
Forum: Artlantis General
Topic: Atl6.5: No smoothing for specular highlights from Sun and Lights.
Replies: 8
Views: 3621

Atl6.5: No smoothing for specular highlights from Sun and Lights.

This Bug is still not solved in V7.0...

In Artlantis 6.5 the specular reflections from sun and/or lightsources are not smooth even if surface smoothing is set to max.
Look at the examples:
surface smoothing off (hard)
Apples2.png
Apples2.png (1.56 MiB) Viewed 3621 times

surface smoothing on (soft)
Apples1.png
Apples1.png (1.51 MiB) Viewed 3621 times

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