RobertJRB
Posts: 4
Joined: Sun 12 Mar 2017 21:07

Shaders from objects linked in ATL6.5

Sun 12 Mar 2017 21:14

Lets say I place two chairs in my model. In ATL 5 I could change their shaders individually so I was able to change the color of only one.

Now I just updated to ATL6.5 and I notice shaders from the same model are linked to eachother. So if I change one chair the other goes along.


Can this be turned off?

Ildiko
Posts: 7
Joined: Mon 6 Feb 2017 11:19

Re: Shaders from objects linked in ATL6.5

Mon 13 Mar 2017 10:30

Hi, since version 6, you change materials for all instances at once. To detach one instance from the group, open the Object inspector and make a right click over the instance which should have a different shader. Choose: Use Independent Material.

The same contextual manu contains further options for object materials.

kgriffith
Posts: 128
Joined: Thu 2 Feb 2017 15:30

Re: Shaders from objects linked in ATL6.5

Tue 14 Mar 2017 17:33

If you go to the tutorials on the Artlantis website, you will find tutorial "10 - Instances" covers this functionality.

RobertJRB
Posts: 4
Joined: Sun 12 Mar 2017 21:07

Re: Shaders from objects linked in ATL6.5

Wed 15 Mar 2017 09:23

Thank you both! Will give the tutorials an try.

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