Hi All, Hi Render[IN]-Team
It would be a big step forward for future RI-versions, if there would be the opportunity to work with HDR Environments.
This HDR Environment could be implemented, for example in the background settings - both: with the options visible and invisible.
The reason for this wish is, to bring shiny or glossy materials to live. Shinyness or Glossyness can only be generated if there is something that gets reflected. For this purpose the native phsical sky RI-environment is not sufficient. For RI renders everything that shall be mirrored must be made somehow within sketchup which is a big effort. To use any hdr instead, would facilitate our work immensely. And if you also could arrange that a used HDR can be rotated, such reflections can be controlled as well.
a mirroring car color, the reflections of a steel facade, a window, which reflects the trees of a garden etc etc...
And of course, any HDR also could be the active environment as well.
To give you an impression, I did a small simulation below.
Kind Regards, Regi
PS: so a next step would be HDR Lighting