Abventpom
Posts: 3
Joined: Thu 28 Dec 2017 11:54

Substance Material Integration

Thu 28 Dec 2017 12:05

Hi guys,

Just a suggestion that would make Twinmotion an even better product and keeping up with PBR texturing procedures that is being used across the animation and gaming industry would be to implement the Substance plugin into Twinmotion. They are really leading the way for realistic tweekable materials and being that Twinmotion is powered by Unreal and Substance released a plugin for Unreal a few moths back perhaps this is an avenue and workflow for consideration in the future

Cheers

Tianxiao
Posts: 736
Joined: Fri 4 Dec 2015 13:46

Re: Substance Material Integration

Fri 5 Jan 2018 16:34

Hi, thanks for your message.
I add your idea to the wishlist.

Best,
Tianxiao
Tianxiao WANG // Community Manager at Abvent
Artlantis |Twinmotion | Facebook | Twitter | Tutorial

Abventpom
Posts: 3
Joined: Thu 28 Dec 2017 11:54

Re: Substance Material Integration

Tue 9 Jan 2018 11:00

Cheers for the response Tianxiao look forward to the future developments

patlj09
Posts: 6
Joined: Fri 26 Jan 2018 08:51

Re: Substance Material Integration

Fri 26 Jan 2018 16:35

Excellent suggestion, fully advocate for Substance support in Twinmotion.

Cheers / Patric

PBarchi
Posts: 5
Joined: Wed 1 Nov 2017 12:02

Re: Substance Material Integration

Wed 20 Feb 2019 06:08

Yes: A very very useful improvement to Twinmotion functionality - please implement as soon as possible !

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