Hi TM team,
I don't know if someone posted this, but in some distance, trees gets really ugly represented by some simple planes.
This distance is sadly not so big to be acceptable and it ruins quality of renders and videos. On top of that - small trees gets lowered detail sooner than taller trees.
Setting of preserving high Level Of Detail is necessary in new version, because it really smashes quality down. I think GPU could handle it, but TM lower LOD too soon.