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M. Molaee
Posts: 6
Joined: Sat 8 Dec 2018 23:03
Location: Iran

Parking Animation in Twinmotion 2019

Sat 8 Dec 2018 23:12

My last animation & render in Twinmotion 2019. hope you like it.

https://www.youtube.com/watch?v=9ig-RI8qWmQ

3D Model : Max Achkovsky in Sketchup
Music : Philip Guyler
My Rig: CPU Intel Corei7 6700K, RAM 16GB Corsair, VGA Rogstrix GTX 1060 6GB
Render Time: 37 min
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Parking-Mohammad Mahdi Molaee 1920x1080.jpg
Parking-Mohammad Mahdi Molaee 1920x1080.jpg (1.56 MiB) Viewed 439 times
M. Molaee

Peerman
Posts: 46
Joined: Mon 25 Jun 2018 06:46

Re: Parking Animation in Twinmotion 2019

Mon 10 Dec 2018 10:49

Wow, very nice! Could you give some tips regarding the glass?

Best,
Peter
iMac late 2017, 4.2 GHz, 32GB RAM, Radeon Vega 64, MacOS Mojave, TwinMotion 2019, Sketchup Pro 2018, Archicad 22

Taros Nova
Posts: 73
Joined: Thu 7 Dec 2017 08:08

Re: Parking Animation in Twinmotion 2019

Wed 12 Dec 2018 08:47

This is one of the best animations from Twinmotion I have seen! Great work man ;-) Did You use some textured dome, or how is it that Your glass looks so nice and reflecting surroundings nicely? I have always problems to achieve similar loooking glass.

Regards

Martin

User avatar
M. Molaee
Posts: 6
Joined: Sat 8 Dec 2018 23:03
Location: Iran

Re: Parking Animation in Twinmotion 2019

Fri 14 Dec 2018 21:12

Peerman wrote:Wow, very nice! Could you give some tips regarding the glass?

Best,
Peter


Hi Peter.Thanks alot for your compliment. You know I use Sphere reflection prob.

Best,
Mohammad.
M. Molaee

User avatar
M. Molaee
Posts: 6
Joined: Sat 8 Dec 2018 23:03
Location: Iran

Re: Parking Animation in Twinmotion 2019

Fri 14 Dec 2018 21:17

Taros Nova wrote:This is one of the best animations from Twinmotion I have seen! Great work man ;-) Did You use some textured dome, or how is it that Your glass looks so nice and reflecting surroundings nicely? I have always problems to achieve similar loooking glass.

Regards

Martin


Hi man.Thanks alot ..I'd really appreciate it if u like it :) ..so I can say that because the glasses aren't monotonous I use Sphere reflection prob. So that every glass have it's reflection in its viewing angle and I used several of it in every part of building.

Best,
Mohammad
M. Molaee

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